Imgui high dpi

Witryna21 mar 2024 · My solution is change draw_data->FramebufferScale at function SetupViewportDrawData. original code is: draw_data->FramebufferScale = … Witryna3 lut 2024 · I propose adding a new global style variable "DPI scale factor" which is automatically applied to every style variable when the variable is read by ImGui. This …

GUI Development with C++, SDL2, and Dear ImGui

Witryna29 gru 2024 · There are quite a few DPI-related questions already, but I haven't found a good answer yet. I'd like my GUI to properly adapt to high-DPI screens, and am … Witryna1 maj 2024 · This is my approach: Render imgui with io.DisplaySize = {resolution_x, resolution_y} / io.DisplayFramebufferScale;. This essentially renders imgui at 96 DPI. … the party company https://jimmypirate.com

Scaling issues with high DPI/retina display on Mac #2816

WitrynaUnity3D: script to automatically scale gui elements on high dpi devices (like iPhone 4 or iPad 3rd Generation). Raw. GUIScaler.cs This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. WitrynaIt favors simplicity and productivity toward this goal, and lacks certain features normally found in more high-level libraries. Dear ImGui is particularly suited to integration in games engine (for tooling), real-time 3D applications, fullscreen applications, embedded applications, or any applications on consoles platforms where operating ... Witryna// dear imgui, v1.52 // (main code and documentation) // See ImGui::ShowTestWindow() in imgui_demo.cpp for demo code. ... // To scale your entire UI (e.g. if you want your app to use High DPI or generally be DPI aware) you may use this helper function. Scaling the fonts is done separately and is up to you. the party corner shrewsbury nj

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Imgui high dpi

DPI handling and multiple screens · Issue #1676 · …

Witryna12 mar 2024 · And then there is the hi-dpi scaling factor (Xft.dpi on Linux, usually set in a file called ~/.Xresources) ... I'm so impressed by how easy it was to override data in …

Imgui high dpi

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Witryna25 sty 2024 · As I mentioned above it is possible to get High DPI working with a couple of hacks on Mac. I recently did an experimental GUI for Sonic Pi, and it has the … WitrynaIf you don’t, let me know! If you want to have a quick look at some Dear ImGui features, you can download Windows binaries of the demo app here: imgui-demo-binaries …

Witryna4 cze 2024 · Seems like some editor IMGUI rect values change when one has used editor preferences UI scaling. For example, if I scale UI to 150% Screen.width will give correct value for the width of EditorWindow, but a button of width 100 pixels isn't actually 100 pixels but 150 pixels wide. ... UI scaling exists to support High DPI displays. Also, … Witryna30 lis 2024 · ImGui. GeeXLab 0.49 comes with the latest Dear ImGui 1.89 final. The ImPlot support has been updated with version 0.14 and some functions to draw plots have been updated with new parameters. ... These functions allow to deal with high DPI scale on Windows platform. + (2024.12.16) added kill_all_fonts() to gh_imgui lib. + …

Witryna28 lut 2024 · 0. Unity's IMGUI can be resized by multiplying the GUI.matrix by a scale matrix. GUIUtility.ScaleAroundPivot is a helper class that performs the calculations, … Witryna13 paź 2024 · This means that if you draw a square of 4x4 pixels, it will look physically smaller on a higher DPI device than on a lower DPI device. Display 1: 8x6 pixels. Display 2: 16x12 pixels. Our 4x4 pixel square looks quite smaller on the second display, where we have four times as many pixels as the first display.

Witryna27 lut 2024 · CImGui.jl is a wrapper for cimgui: a thin c-api wrapper programmatically generated for the excellent C++ immediate mode gui Dear ImGui. Dear ImGui is mainly for creating content creation tools and visualization / debug tools. Let me quote from ImGui’s README directly: Dear ImGui allows you create elaborate tools as well as …

Witryna6 mar 2024 · Back-ends: imgui_impl_glfw.cpp + imgui_impl_opengl3.cpp Compiler: clang Operating System: Mac OS Monterey, Mac Mini M1. My Issue/Question: Hello, I … shwan drug dictionaryWitryna11 gru 2016 · You can get the display zoom that corresponds to this number by dividing it by “96”, which is the default DPI in Windows. For example, if I set the display zoom in control panel to 200%, then GetDpiForWindow () will return 192. If I divide 192 by 96, that gives me “2.0”, which is the display zoom (corresponding to 200%). shwan auto terrebonneWitryna9 kwi 2024 · HOT 6. How to add widgets to the left of a Tree or CollapsingHeader HOT 3. Minimum window size constraint not working for dockable windows in Dear ImGui HOT 1. Call to data->DeleteChars (0, data->BufTextLen) from within a callback for InputTextMultilineWithHint being called twice. HOT 5. shwanda tolbertWitryna16 mar 2024 · High DPI changing handling. There are some key points: The application must High DPI aware. Remember to handling WM_DPICHANGED message. Once … shwan auto sales incWitryna1 kwi 2024 · // DPI-related helpers (optional) ... // This is the scheme successfully used by GLFW (from which we borrowed some of the code) and other apps aiming to be highly portable. // ImGui_ImplWin32_EnableDpiAwareness() is just a helper called by main.cpp, we don't call it automatically. shwan harrison rated 93% nraWitrynaa pointer filled in with the diagonal DPI of the display; may be NULL: hdpi: a pointer filled in with the horizontal DPI of the display; may be NULL: vdpi: ... We will be rethinking how high-dpi details should be managed in SDL3 to make things more consistent, reliable, and clear. Version. This function is available since SDL 2.0.4. shwan jerome mc crayWitrynaHi! raygui is a very lightweight (and somewhat limited) immediate-mode gui library. It has no auto-layout and neither any kind of animation, that will require retained data. There is DearImgui library with autolayouting. Any additional functionality than drawing the controls at different states and getting input results must be managed on user ... the party darling