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Ffxi merlinic set

WebFFXI Luas and stuff, totally terrible stuff. Contribute to locohobo/FFXI development by creating an account on GitHub. WebAugmentable with Oseem in Norg using Taupe Stones, Fern Stones, Pellucid Stones or chunks of Dark Matter. Augment paths are divided between "Melee" and "Healing" paths and within each path randomly …

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WebMay 6, 2024 · AF+3 body: one of the best enfeebling magic options, as well as the most powerful MP conservation option in the game. Returning 2% of damage as MP on all … WebMay 6, 2024 · Returning 2% of damage as MP on all your nukes is a great option to put on toggle or possibly set for specific spells, or even full-time depending on the situation. AF+3 legs: great drain/aspir option Relic+3 set: as a whole, really solid free-nuking option with great balanced stats. Regarding specifics, legs/feet are also BiS for your ... boundary house castle street winchelsea https://jimmypirate.com

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WebNov 10, 2015 · Merlinic hood. Description: DEF:95 HP+22 MP+56 STR+15 DEX+15 VIT+15 AGI+6 INT+29 MND+28 CHR+26 Evasion+33 Magic Evasion+86 Magic … WebApr 13, 2024 · Merlinic: Matt 15 base, int 24 and then hands are more of an argument for merlinic: Chironic: Matt 15, int 25 Merlinic: Matt 20, int 26 It all comes down to your … WebA tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. gucci red jelly sandals

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Category:Augmenting confusion with Merlinic set nuker : r/ffxi

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Ffxi merlinic set

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WebJul 27, 2024 · THF's AE mab set has around 245 mab with Tauret/Cento (assuming herculeans with 35 mab augments). Malevolence will be 28 mab higher. 3.73 / 3.45 = 1.081, so around 8% increase. Like you see at 1500TP Magic Damage alone can win with that mab. At higher TP it will be a close fight, because 8 more WSC on Tauret will be around … WebFFXI Wiki Search A.M.A.N. Trove • Ambuscade • Dynamis Divergence • Geas Fete • High-Tier Battlefields • Monthly Campaigns • Odyssey • Omen • Skirmish • Sortie • Unity • Vagary

Ffxi merlinic set

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WebMerlenic gear isn't really used for free nukes but they can be augmented with other useful stuff like fast cast and most importantly magic burst damage, most people have more than one piece for different functions. WebJun 22, 2024 · Mizu. Kubkazari neck: +10 MBB. Relic+3 hands: +20 MBB. Relic +3 legs: +3 MBB 2. Mujin Band (ring): +5 MBB 2. That would get you to over 40 Magic Burst Bonus (cap) with a smidge of MBB 2, with all gear except the neck/cape/ring storable (which matches the storage potential of the set you posted).

WebMay 31, 2024 · Merlinic has Magic Damage +13 and can have up to 55MAB (15 less than Amalric) with higher INT and highier MAcc and also close the cap to 40% Magic Burst Bonus. Idk I think the set with either merlinic legs or body, static earring and Af2+3 head should perform better. WebIf you don't have at least 20+ MACC on your Merlinic pieces, start burning P stones till you do. Basically you need to go drop some coin on P Stones till you get really good base …

WebMar 25, 2016 · Merlinic set with Treasure Hunter +1 and +2 Kanaria (katana) with Waltz Potency +10% Merlinic Pants with MAB +43 (cap breaking) Skjalfeirdotter MSPaint Winner Offline Posts: 1509 By Skjalfeirdotter 2016-03-23 19:19:43 Link Quote Reply Bismarck.Snprphnx said: » These are what i have seen. ... Merlinic Pants with MAB +43 … WebidleSet = set_combine(idleSet, sets.latent_refresh) end: if state.CapacityMode.value then: idleSet = set_combine(idleSet, sets.CapacityMantle) end: if state.OffenseMode.value == 'Melee' then: idleSet = set_combine(sets.idle, sets.idle.Melee) end: return idleSet: end-- Modify the default melee set after it was constructed. function customize ...

WebFeb 20, 2024 · Merlinic Attire Set - FFXI Wiki. A.M.A.N. Trove • Ambuscade • Dynamis Divergence • Geas Fete • High-Tier Battlefields • Monthly Campaigns • Odyssey • Omen …

WebThis is a Blue Mage (Vigue) in full Mavi set with Sequence. We have done lots of other content from XI (As well as other Final Fantasy titles also) in the past, such as summons and monsters and other player characters. If you would like to check out our page, there's a gallery for each statue we have made. boundary holdingWebTarget for Merlinic augs should be at least 150 Macc, and as much INT and MAB as you can get across all 5 pieces. And as others have said, you want 40% MB+ on gear outside of Mujin and Amalric Gages. I'd suggest not relying on your head piece for MB+, since you'll need Pixie +1 for Death. gucci red leather tote no strapWebJan 10, 2024 · Merlinic Jubbah is +15INT +32MACC +25MAB Merlinic legs are +12INT +28MACC +34MAB +10MBD Lugh's cape is 30INT 10MAB 20MACC 20MAD Playing around with the numbers I come up with the below sets. This is for t4+ content. ItemSet 356009 INT = +347 MBD = +40 MACC = +230 MAB = + 328 elemental = +38 skill … boundary house hillingdon hospitalWebApr 27, 2024 · Cool thread, the sets look pretty good at first glance. More specific answer to Q1: There's a favor tier at 670 skill that's hard to hit. You do need all that +1 gear if you want to hit the 670 tier (21s) with Nirvana/Grip locked for AM3. If you don't have weapon locked and can swap Espiritus/Vox Grip for 18 more summoning skill, then you can ... gucci red lip sweaterWebJan 3, 2024 · So a master SMN only needs -20 total from gear. The remaining (up to 9 seconds) comes from Avatar's Favor and that's where summoning skill comes into play. Edit: Think of MDT with Aegis. The cap on MDT is -50% and the cap on MDT2 is -50%. However, the overall cap is not -100%, it's -87.5%. boundary house doctors bracknellWebJul 12, 2024 · Going to use the numbers on the MB acc set mentioned above on this page. I didn't slap it with the MP return body and the set is overcap'd on MB1, so the feet slot should be a lower % of total damage. gear: MB+37, MB2+17, MAB+216, (aug)MAB+140 excl. feet totals: MB+76 MAB+416 incl. feet totals: MB+79 MAB+476 (576/516)* … boundary house medical centre websiteWebJun 8, 2024 · Read. View source. History. General Notes. Takes drastically reduced magic damage. Hell Scissors reduces the target's HP to 5-10% of its current value and will reset enmity on the target. Will use Hell Scissors in response to Weapon Skills. The amount of HP reduced can be mitigated with high magic evasion. Element, if any, is unknown. gucci red platform sandals